piątek, 26 listopada 2010

Different types of coherence in games

This post aims to outline some particular types of coherent games.

Case of Final Fantasy
Final Fantasy is a series of Japanese role playing games produced by Square Enix. This is a widely recognisable franchise, even though it has spawned games on different platforms and CGI films and cartoons, all of them can be recognised as belonging to that media franchise. Most of the sequels are supposed to be a separate titles working on their own, with worlds differing drastically from each other, but all of them share similar elements with each other. These elements are the unified game play, usually very similar plots with recurring elements like a group of heroes fighting a great evil or inner struggles of the main character. Also names and items. Iconic things for Final Fantasy would be chocobos or character Sin. Additionally, games have unified art style, and most of the games feature spiky haired characters or big swords and general anime stylization.

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