The most problematic about transferring games to films is completely changing the characters or plot. In Blood Rayne we saw some medieval world although the main character still wore the same skin tight gothic leather outfit from the game that took place during second world war and modern times. Mortal Kombat, the most brutal game for arcades and ends up being rated almost a family film. Mario Bros is also nothing like the game it takes place in some Bladrunneresque city. The directors try to be innovative and change things from good to much much worse. This is not only a gamers nostalgia, the films really do not make much sense. Mortal Kombat changes most of the cast from the first film to the sequel, more than that characters that died in the first film appear in the second (Sub-Zero, Scorpion i.e.). Settings are mostly unmemorable and are set from plenty of overthrown statues and ruins, very generic. There is no plot but multum of fighting scenes separated by Raydens monologues explaining the events, at least in Mortal Kombat Annihilation. House of the Dead is an arcade on rail shooting game with a good survival horror atmosphere. The film was about a rave on an island where also was a house full of zombies. Finally the film turned into a stupid shoot out with techno music in the background. The characters were so credible that if they never existed, viewer never gets attached to any of them and the setting is as generic as it can ever be.
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